This week at ISTE 2016 Google and Samsung had large booth displays devoted to virtual reality headsets. The proliferation of virtual reality headsets has been the catalyst for some good conversations about the value of virtual reality in education. Many have wondered if it is a novelty or if could have a meaningful impact on students. I have been a part of those conversations. But as I want to be prepared with good information on the topic, I turned to Google Scholar to see what has been written on the topic of VR in education. The following three papers stood out to me. Construct3D: a virtual reality application for mathematics and geometry education . On the usability and likeability of virtual reality games for education: The case of VR-ENGAGE . Can virtual reality improve anatomy education? A randomised controlled study of a computer‐generated three‐dimensional anatomical ear model . All three of these studies found that virtual reality was beneficial to students. Each study came
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